

ClearStrayLight

// ch,   AVal, AMean, ASigma, AMin, AMax,   XVal, XMean, XSigma, XMin, XMax,   WVal, WMean, WSigma, WMin, WMax
// A in photoelecs/ADCU, W is FWHM

//big lump in chan 3 from laser dribble
AddStrayLight		0,		0, 0, 1, 0, 30,	   1147, 1147, 2, 1140, 1149,		13, 13, 3, 9, 16
AddStrayLight		1,		0, 0, 1, 0, 30,	   1147, 1147, 2, 1140, 1149,		13, 13, 3, 9, 16
AddStrayLight		2,		0, 0, 1, 0, 30,	   1147, 1147, 2, 1140, 1149,		13, 13, 3, 9, 16
   	   
AddStrayLight		0,		0, 0, 1, 0, 30,	   1154, 1154, 2, 1150, 1160,		13, 13, 3, 9, 16
AddStrayLight		1,		0, 0, 1, 0, 30,	   1154, 1154, 2, 1150, 1160,		13, 13, 3, 9, 16
AddStrayLight		2,		0, 0, 1, 0, 30,	   1154, 1154, 2, 1150, 1160,		13, 13, 3, 9, 16

//lump on backwall in chans 2 and 3 (smaller in ch2)
AddSaturationRelativeStrayLight		1,		6, 6, 100, 0, 500,	-14, -14, 10, -28, -5,		8, 8, 3, 3, 15   	   
AddSaturationRelativeStrayLight		2,		6, 6, 100, 0, 500,	-14, -14, 10, -28, -5,		8, 8, 3, 3, 15   	   
AddSaturationRelativeStrayLight		2,		1, 1, 100, 0, 500,	-24, -24, 20, -38, -15,		8, 8, 3, 3, 15
		
//occasional lumps on ch 1 which mess up pedestal
//AddSaturationRelativeStrayLight		0,		0, 0, 4, 0, 500,	-134, -134, 10, -145, -120,		8, 8, 3, 3, 15
//AddSaturationRelativeStrayLight		0,		0, 0, 4, 0, 500,	-146, -146, 10, -157, -132,		8, 8, 3, 3, 15

